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3D animation course
Autodesk Maya for beginners
Curriculum
7 Sections
39 Lessons
3 Hours
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Understanding Maya
6
2.0
The user interface (UI)
2.1
Marking menus
2.2
UV coordinate space
2.3
Views
2.4
Cameras
2.5
Image Planes
The Dependecy graph
6
3.0
Nodes
3.1
Attributes
3.2
Connections
3.3
Pivots
3.4
Hierarchies
3.5
Mel scripting
Animating in Maya
6
4.0
Keyframe animation
4.1
Path animatiuon
4.2
Non linear animation
4.3
Reactive animation
4.4
Dynamics
4.5
Mash for motion graphics
Modeling in Maya
5
5.0
Nurbs curves
5.1
Nurbs surfaces
5.2
Subdivision surfaces
5.3
Polygons
5.4
Construction history
Deformations
3
6.0
Lattices
6.1
Sculpt object
6.2
Clusters
Character animation
5
7.0
Single chain solver
7.1
Rotate plain solver
7.2
IK Spline solver
7.3
Skinning your characters
7.4
Flexors
Rendering
8
8.0
Shading networks
8.1
Texture maps
8.2
Lighting
8.3
Motion blur
8.4
Hardware Rendering
8.5
Raytrace rendering
8.6
IPR
8.7
Arnold renderer
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